The sphinx acts as a background object to add depth and detail to the level. The aim was to make the sphinx look as though it had just been built and to not show any signs of ageing or erosion as, after all, the level is set in modern-day ancient Egypt.
As well as the Sphinx, we created foreground objects such as these pillars seen above with hieroglyphics to add further detail to the setting.
To add something that differs from the Jurassic level, we decided to add interactable objects such as these large and small pushing blocks. The blocks themselves have there own unique hieroglyphics. An engraving of a scarab beetle can be seen on both of the blocks as it points the way to the scarab beetle boss of this level.