General: The concept

For this project we wanted to do something much more advanced in unity than last semester. Over the christmas period we discussed what kind of things to do before landing on the idea to create a game. we then chose to make a 2D game over a 3D game due to being able to do something different after working with unity’s 3d mode for all of last semester. We then decided to great a 2D platformer game due to how varied the genre can be. We settled on a sci-fi themes shooter/platformer similar in concept to the Metroid series, Cuphead, Megaman Series and Megaman X series. To differentiate this sub-genre of platformer though we will be adding mouse controls for the shooting. meaning shooting won’t go straight forward from the players location but the where the players mouse is allowing for more dynamic enemies and levels. Metroid does allow you to shoot in multiple directions as does cuphead but nothing as accurate as following the exact mouse location. Also because of this the player will have to control the character and platforming as normal as well as manage the shooting element with a mouse. Below will be linked videos for the main inspirations for the gameplay.

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